This video covers converting from Binary to Hexadecimal.
This video covers the basic topic of converting from Hexadecimal (Base 16) to Denary (Base 10).
Follow along with this third video to learn how to get your actors to move. You will be shown two ways of moving. Random movement and user-controlled movement through the keyboard.
This fourth video covers functionality tasks. These include how to make another actor disappear when it collides with another actor. This allows us to make collectables/things to eat. We also cover how to play a sound when an actor collides or touches another actor.
Within this video, the task of adding a counter is covered. The video will show you how to add a counter to your Greenfoot world, along with explaining how to make the counter count up when an event happens.
This video covers debugging. If at any stage you get stuck or are struggling take a look at this video to check if it is part of the common errors explained here.
Now try to complete the challenge task! Tweet us a video/picture to let us know how you’ve been getting along for the chance to earn some extra bonus points!! Don’t forget to tag @Technocamps and use our hashtag #TechnocampsOnline
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