This workshop develops students’ knowledge of programming, focusing on Python. With the help of Turtle library, students will strengthen their understanding of geometry and learn how to program various shapes using the Python. – –
These resources were presented at the Technocamps “Curriculum for Success” Teachers Conference held at the Liberty Stadium on October 17th. Both primary and secondary resources are available here. Codes of War Machine Learning in the Classroom Math-a-thon Technology, Ethics and the Future An introduction to the study of codes and ciphers. This investigates a wide range of cryptographic techniques starting … Read More
This pack includes short “how-to” videos teaching a variety of topics! Binary to Hexadecimal Hexadecimal to Denary Learn how to convert Binary to Hexadecimal. This video covers the basic topic of converting from Hexadecimal (Base 16) to Denary (Base 10). Follow along with this third video to learn how to get your actors to move. You will be shown two … Read More
Learn all you need to create beautiful low-fi colourful artwork both on and off the computer. This activity pack introduces pixels, hex values and where pixels are used. There are 3 topics: Basic Pixel Art Hex Values Using Pixel Art online / 8 bit graphics This activity pack is worth 10 points plus what you earn in the quiz.
Python is a clean, readable programming language which is commonly used within education. It is becoming an important element within the Computing and ICT curriculum across the UK. It is easy to learn, but can be used by both novice and experienced programmers, and it’s also very relevant to coding languages used in industry.