This workshop develops students’ understanding of what Machine Learning is. Students develop their knowledge regarding appropriate and non-appropriate data when training a machine. Students will implement their own Machine Learning Scratch game.
This workshop focuses on the evolution of technology, ethical issues surrounding technology and future developments. Students will build electronic circuits replicating smart lights and use LEGO Mindstorms to imitate autonomous vehicles whilst considering ethical concerns.
This workshop introduces students to cryptographic techniques used both in ancient history and during the modern era. By understanding and implementing these techniques, students will strengthen their logical thinking and mathematics skills.
This workshop develops students’ knowledge of programming, focusing on Python. With the help of Turtle library, students will strengthen their understanding of geometry and learn how to program various shapes using the Python. – –
This workshop develops students’ knowledge of ecosystems, in particular, the food chain. Students then develop their knowledge on the Java-based Greenfoot environment by producing a game which is a simulation of an ecosystem.
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