Learn how to write and solve secret messages using different ciphers. This pack is worth 50 points, plus what you earn in the quiz. What you’ll need: – Pen and paper – Printed cipher wheel and a split leg pin or access to an online cipherwheel
This is suitable for both KS3 and KS4. The activity pack breaks down the aspects of Greenfoot into four key areas: Setting up the World, Movement, Functionality and The Counter. This pack is worth 30 points, plus what you earn in the quiz. What you’ll need: – Computer – Access to Greenfoot
This workshop develops students’ knowledge of object oriented programming, focusing on the Java-based Greenfoot environment. Through creating a series of games, students will strengthen their understanding of how object orientated programs are structured.
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