This micro:bit workshop covers areas of the Science and Technology and the Expressive Arts Areas of Learning and Experience. Pupils will learn the basics of block-based programming and how to use conditional statements to make decisions in computer programs. The resource will also allow pupils to create their own musical compositions by making use of iteration and the micro:bit’s in-built … Read More
micro:bit – Mathematics Game
This micro:bit workshop covers areas of the Science and Technology and Mathematics and Numeracy Areas of Learning and Experience. Pupils will learn the basics of block-based programming and how to use conditional statements to make decisions in computer programs. The resource will also allow pupils to create their own mathematics game to help them and their classmates develop their problem … Read More
Cryptography Activity Pack
Learn how to write and solve secret messages using different ciphers. This pack is worth 50 points, plus what you earn in the quiz. What you’ll need: – Pen and paper – Printed cipher wheel and a split leg pin or access to an online cipherwheel hi IntroductionCaesar CipherBacon CipherPig Pen CipherRail fence cipherColumnar Transposition CipherVigenère Cipher Worksheet Quiz
Little Man Computer Activity Pack
Learn all about Assembly Language and how to write programs using the Little Man Computer Simulator! Little Man Computer (LMC) is a simulator that mimics von Neumann architecture. This pack is worth 20 points plus what you earn in the quiz. What you’ll need: – Computer access – Access to peterhigginson.co.uk/lmc Select tutorial from down below: hi IntroductionStoring and LoadingAddition … Read More
Number Systems – How-To
This pack includes short “how-to” videos teaching you how to convert between different number systems like binary to hex. When you’ve finished the activity pack, try out the quiz to test out your understanding. What you’ll need: – Pen and paper – Worksheets (found at the bottom of the relevant tab) Binary To Hexadecimal Hexadecimal to Denary After watching the … Read More
Python – Object Oriented Programming
Python is a clean, readable programming language which is commonly used within education. It is becoming an important element within the Computing and ICT curriculum across the UK. It is easy to learn, but can be used by both novice and experienced programmers, and it’s also very relevant to coding languages used in industry.
CS101: Algorithms II
This workshop builds on the first whilst focusing on implementing the various algorithms using Python. Students will learn how to create and utilise algorithms including sort and search algorithms, whilst reinforcing their programming knowledge.
CS101: Algorithms I
This workshop develops students’ ability to decompose complex processes through the use of flowcharts and step-by-step instructions. These skills are then applied to solve a Numeracy GCSE-style question and examples of commonly used algorithms are explored.
Artificial Intelligence
Artificial Intelligence (AI) is the intelligence exhibited by machines or software, and there are many interesting questions around this topic. Can you program a computer to think? This workshop uses a selection of online tools such as chatbots to analyse these questions and to give students an understanding of Artificial Intelligence. Are computers intelligent or not? Looking at online tools … Read More
Arduino
Arduino is a small circuit board which allows you to make a computer that can sense and control the physical environment. You can learn about electronics by building your own circuits, and you can program your Arduino to become anything, from a mobile phone to a Geiger counter! Technocamps have developed a wearable computing workshop, where pupils can use an … Read More
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