This workshop develops students’ knowledge of programming, focusing on Python. With the help of Turtle library, students will strengthen their understanding of geometry and learn how to program various shapes using the Python. – –
These resources were presented at the Technocamps “Curriculum for Success” Teachers Conference held at the Liberty Stadium on October 17th. Both primary and secondary resources are available here. Codes of War Machine Learning in the Classroom Math-a-thon Technology, Ethics and the Future An introduction to the study of codes and ciphers. This investigates a wide range of cryptographic techniques starting … Read More
This pack includes short “how-to” videos teaching you how to convert between different number systems like binary to hex. What you’ll need: – Pen and paper Binary to Hexadecimal Hexadecimal to Denary This video covers converting from Binary to Hexadecimal. This video covers the basic topic of converting from Hexadecimal (Base 16) to Denary (Base 10). Follow along with this … Read More
This activity pack explains how we can use Python to draw shapes and program interesting patterns. We’ll be looking at: – Using turtle to draw shapes – Using Python to draw turtles – Python geometry This pack is worth 30 points, plus what you earn in the quiz. What you’ll need: – Pen and paper – Scissors – Computer access … Read More
Python is a clean, readable programming language which is commonly used within education. It is becoming an important element within the Computing and ICT curriculum across the UK. It is easy to learn, but can be used by both novice and experienced programmers, and it’s also very relevant to coding languages used in industry.